11: Rob believes in achieving prototype flavor rather
than attempting to get every detail exactly right. This
philosophy seems to pay off for him.
11
Rob:
I like realistic freight car movement. Each car should have
an origin and destination as though they were billed and had a
lading actually being shipped somewhere.
MRH:
So your op scheme picks up cars from industries, takes
them someplace else, and delivers them?
Rob:
That’s correct.
MRH:
You're attempting to make N scale money!
Rob:
Yes, if you’re simulating a real railroad, they're trying to
make money. It's hard to tell how profitable the railroad is
because N scale money is too small to see!
MRH:
Do you have a system for determining car movements,
car cards and waybills for example?
12
Rob:
I use the ShipIt! program to generate switchlists. It's a bit
painful to set up but it does a good job for me.
MRH:
Did you consider a single deck layout?
Rob:
I did. My previous layouts were single deck, and I wanted
a longer mainline to improve the operation potential, and
the only way I could get there with the space I had was to go
double-deck.
With this layout, when an engineer picks up a train at one end
of the railroad, he's looking at a significant run to get to the
other end.
12: D&RGW 5359 comes off the bridge over the
Arkansas River with the Ideal Cement plant towering in
the background.
Tennessee Pass - 7
MRH-Jun 2013